Hobbies

A living shelf of books, games, creators, tools, and other things I have found interesting enough to revisit or recommend.

This part of the site is intentionally less formal. It is here to make the rest of the site more human, and to give friends, neighbors, collaborators, and future builders a sense of taste and recurring interests.

These shelves are works in progress, not complete rankings or blanket endorsements. They will evolve over time and simply collect things I have found thought-provoking, useful, or enjoyable.

Books

Reading notes and durable recommendations.

Creators

People whose work and ideas are worth following.

Uses

Tools and workflows I use or endorse.

Games

Strategy, systems, tactical, and sci-fi games that reward careful thinking.

Narrative Worlds

Action adventure · favorite

God of War (2018) + Ragnarök

Mythic action anchored by a thoughtful story about parenthood, restraint, inherited violence, and the possibility of choosing a different path.

  • action
  • mythology
  • family

Action RPG · favorite

The Witcher 3 + expansions

A richly inhabited fantasy world where difficult choices, character writing, and the Hearts of Stone and Blood and Wine expansions reward sustained attention.

  • role-playing
  • storytelling
  • fantasy

Ideas in Play

Action RPG · favorite

NieR:Automata

Inventive action and shifting game forms used to explore identity, consciousness, purpose, repetition, and what makes a life meaningful.

  • action
  • philosophy
  • science fiction

Discovery

Exploration / puzzle · favorite

Outer Wilds + Echoes of the Eye

A rare game built around curiosity, discovery, and knowledge as progression, with an expansion that deepens its meditation on fear and memory.

  • exploration
  • mystery
  • science fiction

Survival / exploration · favorite

Subnautica

An unusually coherent survival world where wonder, isolation, ecological discovery, and genuine fear all emerge from exploration.

  • survival
  • exploration
  • ecology

Tactical

Tactical simulation · recommended

Ready or Not

A tense tactical game about restraint, information gaps, communication, and the consequences of moving too quickly in complex rooms.

  • tactical
  • simulation
  • restraint

Living Systems

Space simulation · recommended

Star Citizen

An unfinished but fascinating attempt to build a deeply physical, persistent science-fiction world at a scale few projects would attempt.

  • simulation
  • science fiction
  • ambitious systems